COLLECTION OVERVIEW (LIST VIEW)
This incomparable collection is aimed at true Game Boy Classic enthusiasts. It represents a comprehensive assembly of original Game Boy DMG-01 hardware from around the world, with a strict focus on items in original packaging.
Beyond hardware, the collection includes a curated selection of games, publications and fan-created material that add cultural and historical depth to the archive.
COLLECTION IMPRESSIONS
COOPERATION & EXHIBITIONS
This archive is at its best in good company. Museums, exhibitions, collectors, makers and researchers are warmly welcome, whether for a joint article, an event or shared documentation. The complete catalogue is shown below.
If you have something in mind, let's talk.
COLLECTION INVENTORY
DMG-A-CN(JPN)
Strange characters on screen or a frozen game were often caused by dirty cartridge contacts, and Nintendo's answer was the Game Boy Cleaning Kit. Shaped like a cartridge, it slots into the console or a game and uses a plastic stick with cleaning pads on both ends to clear the contacts.
This Japanese version (DMG-08) includes replacement pads. The collection also holds the US version and third-party kits from Nuby and a Pikachu edition.
DMG-A-CN(JPN)
Strange characters on screen or a frozen game were often caused by dirty cartridge contacts, and Nintendo's answer was the Game Boy Cleaning Kit. Shaped like a cartridge, it slots into the console or a game and uses a plastic stick with cleaning pads on both ends to clear the contacts.
This Japanese version (DMG-08) includes replacement pads. The collection also holds the US version and third-party kits from Nuby and a Pikachu edition.
DMG-A-CN-USA
Dirty contacts on the Game Boy or its cartridges often caused glitches and freezes, and Nintendo's Cleaning Kit was the official solution. The cartridge-shaped kit (DMG-08) slots into the console or a game, and a double-sided pad stick clears the contacts, with replacement pads in the set.
This is the US retail version; the Japanese releases and third-party kits are catalogued separately in the collection.
DMG-A-CN-USA
Dirty contacts on the Game Boy or its cartridges often caused glitches and freezes, and Nintendo's Cleaning Kit was the official solution. The cartridge-shaped kit (DMG-08) slots into the console or a game, and a double-sided pad stick clears the contacts, with replacement pads in the set.
This is the US retail version; the Japanese releases and third-party kits are catalogued separately in the collection.
DMG-A-NR-NOE
This AC adapter (DMG-10) charges the Battery Pack II (DMG-11). Unlike the original DMG-03, where the adapter was fixed to the battery, here the adapter detaches, so the charged pack can be carried without the bulky adapter.
It was sold only in Europe, alongside the Battery Pack II that is also catalogued in the collection.
DMG-A-NR-NOE
This AC adapter (DMG-10) charges the Battery Pack II (DMG-11). Unlike the original DMG-03, where the adapter was fixed to the battery, here the adapter detaches, so the charged pack can be carried without the bulky adapter.
It was sold only in Europe, alongside the Battery Pack II that is also catalogued in the collection.
DMG-A-NR-NOE
The Rechargeable Battery Pack II (DMG-11) is the successor to the original DMG-03, with a slimmer, lighter design but the same charging time and performance.
Unlike the first pack, its AC adapter (DMG-10) could be separated from the battery, and that adapter is catalogued separately in the collection. The Battery Pack II was sold only in Europe.
DMG-A-NR-NOE
The Rechargeable Battery Pack II (DMG-11) is the successor to the original DMG-03, with a slimmer, lighter design but the same charging time and performance.
Unlike the first pack, its AC adapter (DMG-10) could be separated from the battery, and that adapter is catalogued separately in the collection. The Battery Pack II was sold only in Europe.
DMG-P-VPHJ(JPN)
This Game Boy cartridge contains a vibration motor that gives physical feedback to the player, powered by its own AAA battery.
It was used by games such as Pokemon Pinball and Perfect Dark, where the rumble added to the play. It is one of the more unusual cartridge-based hardware features in the collection.
DMG-P-VPHJ(JPN)
This Game Boy cartridge contains a vibration motor that gives physical feedback to the player, powered by its own AAA battery.
It was used by games such as Pokemon Pinball and Perfect Dark, where the rumble added to the play. It is one of the more unusual cartridge-based hardware features in the collection.
CGB-P-KKK(JPN)
This Game Boy cartridge contains an accelerometer that senses the console's position and how fast it is moved, used by the game Kirby Tilt 'n' Tumble.
Though it works only on the Game Boy Color, it carries a DMG number (DMG-20), and it is the last item to follow the original DMG coding, which gives it a small but notable place in the platform's history.
CGB-P-KKK(JPN)
This Game Boy cartridge contains an accelerometer that senses the console's position and how fast it is moved, used by the game Kirby Tilt 'n' Tumble.
Though it works only on the Game Boy Color, it carries a DMG number (DMG-20), and it is the last item to follow the original DMG coding, which gives it a small but notable place in the platform's history.
GBD-S-MAA-UKV
The Game Boy Camera, known in Japan as the Pocket Camera, was released in 1998 alongside the Game Boy Printer. It takes greyscale photos that can be edited in the camera's own software or transferred to compatible software such as Mario Artist, and printed onto thermal paper with the Game Boy Printer.
This is the UK release. The camera came in several housing colours, and the Japanese Pocket Camera version, the printer and its paper are also catalogued in the collection.
GBD-S-MAA-UKV
The Game Boy Camera, known in Japan as the Pocket Camera, was released in 1998 alongside the Game Boy Printer. It takes greyscale photos that can be edited in the camera's own software or transferred to compatible software such as Mario Artist, and printed onto thermal paper with the Game Boy Printer.
This is the UK release. The camera came in several housing colours, and the Japanese Pocket Camera version, the printer and its paper are also catalogued in the collection.
GBD-S-MAA(JPN)
Pocket Camera is the original Japanese name for what the West knew as the Game Boy Camera, released in 1998 with the Game Boy Printer.
It takes greyscale photos that can be edited in the camera's built-in software or moved to compatible software such as Mario Artist, then printed as stickers on the Game Boy Printer. This is the Japanese version; the UK Game Boy Camera and the printer are also in the collection.
GBD-S-MAA(JPN)
Pocket Camera is the original Japanese name for what the West knew as the Game Boy Camera, released in 1998 with the Game Boy Printer.
It takes greyscale photos that can be edited in the camera's built-in software or moved to compatible software such as Mario Artist, then printed as stickers on the Game Boy Printer. This is the Japanese version; the UK Game Boy Camera and the printer are also in the collection.
GBP-S-GB-UKV-1
The Game Boy Printer (MGB-007) is a small monochrome thermal printer for the Game Boy, launched in 1998 alongside the Game Boy Camera (MGB-006). It prints onto self-adhesive thermal paper (MGB-009), so the printouts double as stickers, and it connects through a special link cable (MGB-010).
The collection documents the full system around it: the camera in two versions, several colours of paper, and the Pikachu special-edition printer.
GBP-S-GB-UKV-1
The Game Boy Printer (MGB-007) is a small monochrome thermal printer for the Game Boy, launched in 1998 alongside the Game Boy Camera (MGB-006). It prints onto self-adhesive thermal paper (MGB-009), so the printouts double as stickers, and it connects through a special link cable (MGB-010).
The collection documents the full system around it: the camera in two versions, several colours of paper, and the Pikachu special-edition printer.
GBP-S-PYA(JPN)
This is the Pokemon Pikachu special edition of the Game Boy Printer, distributed only in Japan. Like the standard printer it is a monochrome thermal device launched in 1998 alongside the Game Boy Camera (MGB-006), printing photos onto self-adhesive paper (MGB-009) that can be used as stickers.
A separate connection cable (DMG-04A with MGB-004 or MGB-008A) is needed to link it to the Game Boy. The edition ties in with Pokemon Yellow, which was marketed alongside it and is also catalogued in the collection, as is the Pikachu console.
GBP-S-PYA(JPN)
This is the Pokemon Pikachu special edition of the Game Boy Printer, distributed only in Japan. Like the standard printer it is a monochrome thermal device launched in 1998 alongside the Game Boy Camera (MGB-006), printing photos onto self-adhesive paper (MGB-009) that can be used as stickers.
A separate connection cable (DMG-04A with MGB-004 or MGB-008A) is needed to link it to the Game Boy. The edition ties in with Pokemon Yellow, which was marketed alongside it and is also catalogued in the collection, as is the Pikachu console.
GBP-A-PBKA(JPN)
Self-adhesive thermal paper for the Game Boy Printer, in the bluish variant for the Japanese market. The sticky backing meant any printout could be peeled off and used as a sticker.
This blue roll is one of several paper colours in the collection, along with white and yellow and the printer that used them.
GBP-A-PBKA(JPN)
Self-adhesive thermal paper for the Game Boy Printer, in the bluish variant for the Japanese market. The sticky backing meant any printout could be peeled off and used as a sticker.
This blue roll is one of several paper colours in the collection, along with white and yellow and the printer that used them.
GBP-A-PYKA(JPN)
Self-adhesive thermal paper for the Game Boy Printer, in the yellow variant for the Japanese market. As with the other colours, the adhesive backing let users turn their printouts into stickers.
This yellow roll sits alongside the white and blue papers and the Game Boy Printer in the collection.
GBP-A-PYKA(JPN)
Self-adhesive thermal paper for the Game Boy Printer, in the yellow variant for the Japanese market. As with the other colours, the adhesive backing let users turn their printouts into stickers.
This yellow roll sits alongside the white and blue papers and the Game Boy Printer in the collection.
GBP-A-PWCA(JPN)
Self-adhesive thermal paper for the Game Boy Printer, in the white variant for the Japanese market. The adhesive backing meant printouts could be used as stickers, and Nintendo offered the paper in several colours.
This white roll is one of those colour variants. The matching yellow and blue papers, and the printer itself, are also catalogued in the collection.
GBP-A-PWCA(JPN)
Self-adhesive thermal paper for the Game Boy Printer, in the white variant for the Japanese market. The adhesive backing meant printouts could be used as stickers, and Nintendo offered the paper in several colours.
This white roll is one of those colour variants. The matching yellow and blue papers, and the printer itself, are also catalogued in the collection.
GBP-A-P3A
Self-adhesive thermal paper (MGB-009) for the Game Boy Printer, which came in a range of colours. Because of the adhesive backing, every printout could double as a sticker.
Several specific colour versions of this paper, and the printer itself, are catalogued separately in the collection.
GBP-A-P3A
Self-adhesive thermal paper (MGB-009) for the Game Boy Printer, which came in a range of colours. Because of the adhesive backing, every printout could double as a sticker.
Several specific colour versions of this paper, and the printer itself, are catalogued separately in the collection.
GBP-A-P3A-FHEG
This is a three-piece set of self-adhesive thermal paper for the Game Boy Printer, with each of the three rolls in a different colour to suit different uses. As with all the printer paper, the adhesive backing meant printouts could be used as stickers.
The single-colour papers and the printer are also catalogued in the collection.
GBP-A-P3A-FHEG
This is a three-piece set of self-adhesive thermal paper for the Game Boy Printer, with each of the three rolls in a different colour to suit different uses. As with all the printer paper, the adhesive backing meant printouts could be used as stickers.
The single-colour papers and the printer are also catalogued in the collection.
MGB-A-TS-USA
Like its companion set in the collection, this US Game Link package connects Game Boy consoles across generations and to hardware such as the Game Boy Printer.
It combines the universal link cable (CGB-003) with the DMG-14 adapter that brings the original Game Boy into the connection. The two US sets differ mainly in their packaging and product codes.
MGB-A-TS-USA
Like its companion set in the collection, this US Game Link package connects Game Boy consoles across generations and to hardware such as the Game Boy Printer.
It combines the universal link cable (CGB-003) with the DMG-14 adapter that brings the original Game Boy into the connection. The two US sets differ mainly in their packaging and product codes.
MGB-A-TS2-USA
This Game Link set connects Game Boy consoles of different generations and other hardware such as the Game Boy Printer. It pairs the universal link cable (CGB-003) with the DMG-14 adapter that lets the original Game Boy join the chain.
This is one of two US set packagings in the collection; the other (MGB-A-TS) is a similar set with a different product code.
MGB-A-TS2-USA
This Game Link set connects Game Boy consoles of different generations and other hardware such as the Game Boy Printer. It pairs the universal link cable (CGB-003) with the DMG-14 adapter that lets the original Game Boy join the chain.
This is one of two US set packagings in the collection; the other (MGB-A-TS) is a similar set with a different product code.
MGB-004
This small adapter (MGB-004) lets the original Game Boy connect to the Game Boy Pocket, which used a different, smaller link port.
The Game Boy's own link cable plugs into the adapter, which then plugs into the Pocket. It is one of several link accessories in the collection that bridge the original Game Boy to later models.
MGB-004
This small adapter (MGB-004) lets the original Game Boy connect to the Game Boy Pocket, which used a different, smaller link port.
The Game Boy's own link cable plugs into the adapter, which then plugs into the Pocket. It is one of several link accessories in the collection that bridge the original Game Boy to later models.
SHVC-SGB
The Super Game Boy is an adapter that plays Game Boy games on a TV through the Super Nintendo. A complete Game Boy mainboard sits inside the cartridge and passes the picture to the SNES, which converts the greyscale image to colour using palettes the player can adjust.
This is the Japanese version. The US and European versions, and the revised Super Game Boy 2, are also catalogued in the collection.
SHVC-SGB
The Super Game Boy is an adapter that plays Game Boy games on a TV through the Super Nintendo. A complete Game Boy mainboard sits inside the cartridge and passes the picture to the SNES, which converts the greyscale image to colour using palettes the player can adjust.
This is the Japanese version. The US and European versions, and the revised Super Game Boy 2, are also catalogued in the collection.
SNS-A-SG(USA)
This is the 1994 US release of the Super Game Boy, the SNES adapter that lets Game Boy games be played on a television. It contains a full Game Boy mainboard, passes the signal to the SNES, and turns the handheld's greyscale into colour with adjustable palettes.
A number of Game Boy games were specially enhanced for the Super Game Boy. The Japanese and European versions and the Super Game Boy 2 are also in the collection.
SNS-A-SG(USA)
This is the 1994 US release of the Super Game Boy, the SNES adapter that lets Game Boy games be played on a television. It contains a full Game Boy mainboard, passes the signal to the SNES, and turns the handheld's greyscale into colour with adjustable palettes.
A number of Game Boy games were specially enhanced for the Super Game Boy. The Japanese and European versions and the Super Game Boy 2 are also in the collection.

Custodian-
ship
More than 25 years in the making, and made to continue
One day all good things come to an end...
A collection like this is only ever held in trust for a time. Built and cared for over more than 25 years, it will one day pass to a new custodian who will protect it and carry it forward.
If that is a conversation for you, now or in the future, you are welcome to reach out in confidence.




















































