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How Pokemon Gave the Game Boy a Second Life

Writer: Dr. Marcel Pflug
Dr. Marcel Pflug
Aug 4, 2025
2 min read

Updated: 4 days ago

By the middle of the 1990s, many people had quietly written off the Game Boy. It was monochrome in an age of colour, ancient by console standards and seemingly out of road. Then a game about collecting little creatures arrived and changed everything.

Pokemon did not just sell well. It reached back and gave an ageing handheld a whole second life.


A Dying Handheld

By 1996 the Game Boy was seven years old. Its colour rivals had already come and gone, Nintendo's attention had moved to 32-bit machines, and the handheld looked like yesterday's technology. Few in the press expected much from yet another Game Boy release, and on paper the timing for a brand-new role-playing game looked terrible.

An Idea Built on the Link Cable

The first titles, Red and Green, came from Game Freak under Satoshi Tajiri and reached Japan on 27 February 1996. Tajiri has said the sight of two Game Boys joined by a link cable inspired the whole concept, channelling his childhood love of insect collecting into catching and trading creatures. The full origin story is told in Pokemon on the Game Boy; what matters here is what happened next.

The Craze That Revived the Console

The effect built slowly, then all at once. Pokemon turned the link cable from a novelty into the heart of the experience, because you simply could not catch them all alone. That social hook, plus cheap cartridges children could actually afford, sent sales climbing long after launch. When the games reached the West as Red and Blue in 1998, they arrived alongside an anime, a trading-card craze and playground legends like the infamous MissingNo glitch, making Pokemon the defining childhood obsession of the late 1990s. Game Boy hardware sales, long past their supposed peak, climbed to new records.

Colour, and a Second Generation

Pokemon did not just extend the old Game Boy, it led the charge into the next one. When the Game Boy Color launched in 1998, Pokemon was its standard-bearer, and in 1999 Pokemon Gold and Silver added a hundred new creatures and a built-in clock, keeping the magic going for years more. A franchise born to rescue a dying handheld ended up powering its successor too.

Pikachu Everywhere

Nintendo knew exactly what it had. Special Pokemon-themed consoles, the yellow Pikachu Game Boy among them, and a wave of Pikachu-branded accessories followed the games into shops. The whole range is catalogued in Pikachu's hardware.

Collecting Pokemon on the Game Boy

For collectors, the early Pokemon cartridges are milestones: the Japanese Red and Green, the later Yellow Special Pikachu Edition, and their international cousins. They mark the exact moment a humble grey handheld refused to fade away. Browse the whole Pokemon corner of the collection, or read the bigger picture in Pokemon and the Game Boy.


Pokemon Spielberater
Pokémon Game Guide - German for Yellow, Red and Blue

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